Wind
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
100
Min 86
126 Max
|
| Crit Rate |
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 10/15/2025 |
570RM |
S3
|
(As-is) Offsets the incoming damage from a fatal attack, and reflects 50% of the damage to the target (boss excluded) that attacked you. In addition, damage increases by 20% for every harmful effect granted on the target whenever you attack the enemy. [Automatic Effect] (To-be) Offsets all incoming damage from a fatal attack, and reflects 50% of the damage to the target (boss excluded) that attacked you. In addition, damage increases by 20% for each harmful effect granted on the target whenever you attack the enemy. [Automatic Effect] |
| 09/29/2025 |
570RM |
S3
|
(As-is) Offsets the incoming damage that may cause you to die, and reflects 100% of the damage to the target (boss excluded) that attacked you. In addition damage increases by 20% for every harmful effect granted on the target whenever you attack the enemy. [Automatic Effect] (To-be) Offsets the incoming damage from a fatal attack, and reflects 50% of the damage to the target (boss excluded) that attacked you. In addition damage increases by 20% for every harmful effect granted on the target whenever you attack the enemy. [Automatic Effect] |