Fire
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
100
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 08/27/2025 |
7R1X |
S3
|
(As-is) Removes 1 beneficial effect granted on the enemy with a 50% chance on each attack. In addition, every time an enemy (boss excluded) gains a turn, its HP is reduced by 4% for every harmful effect granted on the enemy. [Automatic Effect] (To-be) Removes 1 beneficial effect granted on the enemy with a 50% chance on each attack. In addition, every time an enemy (boss excluded) gains a turn, its HP is reduced by 4% for every harmful effect granted on the enemy. This effect does not accumulate.[Automatic Effect] |
| 07/20/2025 |
7R1X |
S3
|
[Percentage changed] Whenever an enemy gains a turn, it's HP is reduced by 3% 4% for each harmful effect granted on the target. |