Water
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
101
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 11/24/2025 |
Fedora |
S3
|
Fixed an issue where the skill was not used under a special effect in Rift Dungeon auto battles. |
| 07/20/2025 |
Fedora |
S3
|
[Value changed] Grants Recovery on all allies for 2 3 turns. |
| 01/27/2022 |
Fedora |
S3
|
[Effect added] Recovers HP of all allies for 2 turns by 15% |
| 09/28/2020 |
Fedora |
S3
|
Decreased cooldown time by 1 turn (6 turns 5 turns) |
| 09/28/2020 |
Fedora |
S2
|
Decreased cooldown time by 1 turn (3 turns 2 turns) |
| 09/28/2020 |
Fedora |
S1
|
[Effect added] The attack always land as a Crushing Hit (regardless of attribute relation) |
| 01/28/2016 |
Fedora |
Leader Skill Added | The Defense of ally Monsters will be increased by 25% |