Fire
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
101
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
[Effect added] The inflicted damage increases by 20% for each Continuous Damage granted on the target. |
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
Damage increased approximately by 13% |
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
[Effect added] Disturbs the HP recovery for 2 turns with a 50% chance. |
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
[Effect added] Disturbs the HP recovery for 2 turns with a 50% chance. |
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
[Effect added] Disturbs the HP recovery for 2 turns with a 50% chance. |
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
Increases your Attack Bar by 50% 100%. |
| 11/09/2019 |
Fire Homunculus(Attack) |
S1
|
Skill Name Changed: [Flaming Magic Bullet - Flood] [Flaming Magic Bullet - fluctuate]
[Skill Modification] (Before) Attacks the enemy target to weaken the Defense for 2 turns. The damage increases according to the Attack Speed. (Changed to) Attacks all enemies to weaken the Defense for 2 turns and inflicts Continuous Damage for 2 turns. |