Dark
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
483
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
9
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 11/28/2022 |
Guillaume |
S1
|
[Effect added] Attacks the enemy with a 30% Critical Rate bonus |
| 11/28/2022 |
Guillaume |
S3
|
When the attack lands as a Critical Hit, your Critical Damage increases by 50% 100% |
| 07/04/2018 |
Guillaume |
S3
|
[Skill Modification]
Before: Increases your Critical Damage by 50% and decreases the chances of receiving a Critical Hit by 50%. [Automatic Effect] After: Increases your Critical Damage by 50%. Increases the chances of receiving a Glancing Hit by 30% and gains Invincible effect for 1 turn if you're attacked with a Glancing Hit [Automatic Effect] |
| 07/04/2018 |
Guillaume |
S2
|
Ignores all damage reduction effects. |
| 08/27/2016 |
Guillaume |
S2
|
Damage increased by 9% |
| 08/27/2016 |
Guillaume |
S1
|
Damage increased by 5% |
| 03/31/2016 |
Guillaume |
S3
|
Critical Rate increased by 20% Critical Damage increased by 50% |