Wind
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
101
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 06/28/2021 |
Jarrett |
S3
|
(As-is) Spits a large flame to attack all enemies 3 times, each attack having a 25% chance to Stun them for 1 turn. The damage increases by 30% per Continuous Damage granted on the enemy, and the damage increases by 50% additionally if the enemy is under inability effect (To-be) Spits a large flame to attack all enemies 3 times, each attack having a 70% chance to inflict Continuous Damage for 2 turns and 25% chance to Stun them for 1 turn. The damage increases by 50% per Continuous Damage granted on the enemy. |
| 06/28/2021 |
Jarrett |
S1
|
Increased the damage by 8% |
| 01/15/2021 |
Jarrett |
S2
|
Fixed an error where the probability of removing beneficial effects was incorrectly applied |
| 01/15/2021 |
Jarrett |
S2
|
Removes beneficial effects with a 50% 75% chance |
| 01/15/2021 |
Jarrett |
S3
|
[Effect added] The damage increases by 50% on the enemy with inability effect |