Wind
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 01/24/2025 |
Kashmir |
S3
|
(As-is) Attacks the enemy with an attack that won't land as a Glancing Hit to steal all beneficial effects and weakens the Defense for 2 turns. If the attack lands as a Critical Hit, attacks the enemy once again to weaken the Defense for 2 turns. If the enemy's Defense is weakened, attacks the enemy with a powerful finishing strike. In addition, the cooldown time of [Triple Combo / Triple Crush] will reset if the attack is not made until the finishing strike (To-be) Attacks the enemy 3 times with attacks that won't land as Glancing Hits. The first hit steals all beneficial effects on the enemy and weakens its Defense for 2 turns. The second hit also decreases the Defense for 2 turns, and the third hit attacks the enemy with a powerful finishing strike. Becomes Invincible for 1 turn after using the skill |
| 07/24/2024 |
Kashmir |
S3
|
Cooldown (5 turns 4 turns) |
| 07/24/2024 |
Kashmir |
S3
|
(As-is) Removes all beneficial effects granted on the enemy target
(To-be) Steals all beneficial effects granted on the enemy target |
| 05/29/2024 |
Kashmir |
S2
|
[Mach Punch] will be activated in succession with a 30% chance 50% chance |
| 11/28/2023 |
Kashmir |
S3
|
[Effect added] First hit: Removes all beneficial effects granted on the enemy and decreases Defense for 2 turns
No changes made to the second and third hits |
| 09/28/2022 |
Kashmir |
S3
|
If the enemy has no beneficial effects after the first attack, the second attack is activated
If the first attack lands as a Critical Hit, the second attack is activated |
| 06/28/2021 |
Kashmir |
S3
|
[Effect added] The attack will not land as a Glancing Hit |
| 01/15/2021 |
Kashmir |
S3
|
[Effect added] [Triple Crush]'s cooldown time won't occur if the attack stops in the middle (before the finishing strike) |
| 01/15/2021 |
Kashmir |
S3
|
Increased the total damage by 19% (Greatly increased the damage of the last attack) |
| 01/15/2021 |
Kashmir |
S2
|
Increased the damage by 11% |