Light
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
604
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 11/28/2022 |
Louis |
S1
|
[Effect added] Attacks the enemy with a 30% Critical Rate bonus |
| 09/28/2020 |
Louis |
S2
|
Increased the damage by 167% |
| 09/28/2020 |
Louis |
S2
|
[Effect added] The attack always land as a Crushing Hit (regardless of attribute relation) |
| 09/28/2020 |
Louis |
S3
|
[Effect added] Grants the HP recovery effect on the ally target for 2 turns |
| 09/28/2020 |
Louis |
S3
|
Decreased cooldown time by 1 turn (8 turns 7 turns) |
| 07/04/2018 |
Louis |
S3
|
[Effect added] Decreases the cooldown time of [Illusion Magic] for 3 turns if your HP is 50% or lower after balancing the HP ratio. |
| 07/04/2018 |
Louis |
S2
|
[Skill Modification]
Before: Randomly attacks the enemies up to 3 times and decreases the attacked target's Attack Speed for 2 turns with a 80% chance with each attack. After: Attacks the enemy target to decrease the Attack Speed for 2 turns and stuns the target for 1 turn with an 80% chance each. |
| 08/27/2016 |
Louis |
S1
|
Damage increased by 5% |
| 03/31/2016 |
Louis |
S3
|
Reduces your current HP by 50% Balances the HP of the ally target and yourself |
| 03/31/2016 |
Louis |
S2
|
The skill will now attack up to 3 enemies (1 guaranteed target and 1 or 2 random targets) instead of targeting 1 enemy and attacking up to 3 times. Damage increased by 20%. Decreases Attack Speed with a 60% chance 80% chance |
| 04/13/2015 |
Louis |
S2
|
Damage has been increased by 9%. |