Dark
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
102
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 11/24/2025 |
Monte |
S2
|
[Value changed]
The number of harmful effects granted by the sum range has been changed. 1 harmful effect: [2 to 6] [2 to 4] 2 harmful effects: [7 to 11] [5 to 10] 3 harmful effects: [12] [11 or 12] |
| 05/30/2023 |
Monte |
S3
|
The ratio of the enemy target's remaining HP to be readjusted increased |
| 07/29/2022 |
Monte |
S2
|
Randomly grants harmful effects: Increased chances of landing a Glancing Hit
removes one beneficial effect from the enemy |