Light
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 01/27/2022 |
Nigong |
S2
|
Inflicts damage by 20% 15% of your MAX HP |
| 10/03/2021 |
Nigong |
S3
|
[Effect added] Decreases the damage that allies except yourself receive by 15% if [Heavenly Protection] is on cooldown |
| 10/03/2021 |
Nigong |
S2
|
Inflicts damage that's proportionate to your MAX HP by 20% of your MAX HP |
| 10/13/2016 |
Nigong |
S3
|
[Effect added] Revives all dead allies with 30% HP (The Soul Protection Effect will not be casted upon the revived allies) |
| 10/13/2016 |
Nigong |
S2
|
Increases the inflicted damage proportionate to your Attack Power and HP Increases the inflicted damage proportionate to your MAX HP
Additional Effect: Recovers the HP of all allies by the amount that's proportionate to your MAX HP after the attack. |
| 10/13/2016 |
Nigong |
S1
|
Chances of putting the enemy to Sleep: 15% 20% |