Water
| Stat | Base |
|---|---|
| HP |
8,235
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
439
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 10/03/2021 |
Sharron |
S2
|
Decreases the Attack Speed with a 50% 75% chance |
| 10/03/2021 |
Sharron |
S3
|
(As-is) Attacks with 3 water arrows, each having a 15% chance to stun the enemy. The damage increases according to Defense (To-be) Attacks with 3 water arrows, each having a 25% chance to stun the enemy. The damage increases by 50% if the target is under inability effects |
| 10/03/2021 |
Sharron |
S1
|
[Attribute relation effect changed]
- If the attacker has an advantageous attribute: Decreases the Defense for 2 turns (no change) - If the attacker has an equivalent attribute: Decreases the Attack Power for 2 turns (no change) - If the attacker has an disadvantageous attribute: Puts to Sleep for 1 turn Stuns for 1 turn |
| 06/29/2020 |
Sharron |
S2
|
Increased the damage by 10% |
| 10/30/2015 |
Sharron |
S1
|
The skill has additionally been given a series of weakening effects that can be applied. The weakening effect to be applied is decided according to the Attribute relation between the attacker and the target.
Attacker has Attribute advantage: Damage reduction (2 turns) Equal Attribute advantage: Damage reduction (2 turns) Target has Attribute advantage: Sleep (1 turn) |
| 08/20/2015 |
Sharron |
S2
|
Damage has been increased by 12%. |
| 01/30/2015 |
Sharron |
S3
|
Damage increased by 11% |
| 01/30/2015 |
Sharron |
S1
|
Damage increased by 13% |
| 10/25/2014 |
Sharron |
S3
|
Damage increased by 11% |
| 10/25/2014 |
Sharron |
S2
|
Damage increased by 13% |
| 08/14/2014 |
Sharron |
S3
|
Damage has been increased by 15%. The Cooltime has been decreased by 1 turn. |