Wind
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 09/29/2025 |
Wind Werner |
S3
|
(As-is) Grants Invincible on yourself for 1 turn, then attacks all enemies to deal damage proportionate to your Defense and provokes them for 2 turns. Provokes enemies for 3 turns if their Defense is 40% or lower than yours. (To-be) Increases your Defense for 2 turns, and then attacks all enemies to deal damage proportionate to your Defense and provoke them for 2 turns. The duration of Provoke increases by 1 turn if their Defense is 40% or lower than yours. This effect does not stack with other effects that increase the duration of harmful effects. |
| 01/24/2025 |
Wind Werner |
S3
|
[Effect added] Provokes enemies for 3 turns if their Defense is 40% or lower than your Defense |
| 09/29/2024 |
Wind Werner |
S2
|
[Effect added] Decreases the Attack Bar by 15% with a 20% chance |