Dark
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
94
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
6
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 11/24/2025 |
Zeratu |
S3
|
[Effect changed]
(As-is) Recovers your HP by 10% when your turn ends. (To-be) Recovers your HP by 10% after you attack on your turn. |
| 05/29/2024 |
Zeratu |
S3
|
[Effect added] Recovers HP by 10% when the turn ends |
| 05/29/2024 |
Zeratu |
S3
|
Removes 1 beneficial effect of the enemy target when you land a Critical Hit Removes 1 beneficial effect with no specific conditions |
| 05/30/2022 |
Zeratu |
S3
|
[Effect added] Removes a beneficial effect from the enemy target if you get a Critical Hit |
| 11/29/2021 |
Zeratu |
S1
|
[Effect added] The damage increases as the enemy's HP status decreases |
| 06/29/2020 |
Zeratu |
Awakening Effect Changed | Increases Resistance by 25% Increases Critical Rate by 15% |
| 03/13/2020 |
Zeratu |
S3
|
Fixed an issue of the damage not being applied properly when an additional hit is
made with counterattacks |
| 01/30/2015 |
Zeratu |
S1
|
Damage increased by 9% |