Fire
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 01/30/2024 |
Rica |
S1
|
Sleep chance 25% 15% |
| 09/26/2023 |
Rica |
S1
|
Acquiring a turn when the enemy is put to sleep by attacking is now limited up to 2 times per turn |
| 01/29/2023 |
Rica |
S1
|
Fixed an issue of gaining a turn even when the enemy is getting defeated |
| 10/29/2019 |
Rica |
S3
|
Decreases the Attack Speed and inflicts Continuous Damage for 2 turns 3 turns. |
| 08/30/2017 |
Rica |
S3
|
40% 100% chance to decrease the Attack Speed and inflict Continuous Damage for 2 turns |
| 08/30/2017 |
Rica |
S2
|
[Effect added] Decreases the Attack Speed for 2 turns |
| 02/27/2017 |
Rica |
S2
|
Increased the inflicted damage by 13% |
| 03/31/2016 |
Rica |
S3
|
Damage increased by 6%. Decreases the Attack Speed with a 30% chance 40% chance. Guaranteed Critical Hits to enemies with 30% HP or less Inflicts Continuous Damage for 2 turns with a 40% chance. |
| 03/31/2016 |
Rica |
S1
|
Puts the target to sleep with a 20% chance 25% chance |
| 10/30/2015 |
Rica |
S3
|
The cooltime has been reduced by 1 turn. (6 turns 5 turns) |
| 10/30/2015 |
Rica |
S1
|
Damage has been increased by 5%. |
| 01/30/2015 |
Rica |
S2
|
Cooltime decreased by 1 |