Fire
| Stat | Base |
|---|---|
| HP |
8,400
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/13/2020 |
Gunpyeong |
S3
|
Skill cooldown time increasing activation chance 30% 50% |
| 01/28/2016 |
Gunpyeong |
S3
|
[Effect added] Each attack has a 30% chance to increase the target's cooldown time by 1 turn |
| 01/28/2016 |
Gunpyeong |
S1
|
Instead of increasing the Critical Rate by 30%, the skill will now decrease the target's Attack Power for 1 turn. If the attack lands as a Critical Hit this attack will additionally increase the target's chances of landing Glancing Hits for 1 turn. |