Light
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/20/2025 |
Narsha |
S3
|
[Effect changed] Decreases Increases your Attack Speed by 15% when you dismount the beast. |
| 07/28/2023 |
Narsha |
S2
|
Fixed an issue of the damage increasing abnormally when replacing beneficial effect with Continuous Damage under certain situations
**With this adjustment, the visual effects of skills that replace beneficial effects with harmful effects have been fixed. |
| 03/30/2021 |
Narsha |
S3
|
[Effect added] Decreases the Defense for 1 turn |
| 03/30/2021 |
Narsha |
S3
|
Decreases the enemy target's Attack Bar by 30% with each attack
Increases your Attack Speed for 1 turn with each attack Increases your Attack Speed by 35% 20% when an enemy gets a turn |
| 06/29/2020 |
Narsha |
S4
|
Beneficial/harmful effects will be remained when the rider dismounts the beast |
| 01/07/2020 |
Narsha |
S1
|
[Necropolis - Ancient Lich King) Fixed the issue of the Monster that returns from the Imprison Soul having an abnormal amount of HP |