Select a monster to see teams where monster is used in defenses and/or counters.
Name: Tityus
Element: Fire
Archetype: Defense
Family: Beetle Guardian
Natural Stars:
 
Stat Base
HP 11,205
Attack 571
Defense 823
Speed 102
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 25%
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!
Leader Skill:
Increase the Defense of ally monsters by 50%.

1/7
Horn of Gaia
Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.
Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
 
Scales With: ATK and DEF
 
Multiplier Formula: 1.8*{ATK} + 2.7*{DEF}

1/6
Majestic Tide
Recovers your HP and the HP of the ally with the lowest HP ratio, and then attacks all enemies to deal damage proportionate to your Defense and provoke them for 1 turn with a 50% chance.
(Reusable in 4 turns)
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
 
Scales With: DEF
 
Multiplier Formula: 3.6*{DEF}

1/1
Last Stand (Passive)
Grants Endure on all allies for 1 turn if an ally takes fatal damage from an attack that ignores Defense. This effect is only activated once per turn. [Automatic Effect]
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 13
Date Monster Skill Change
07/20/2025 Tityus
Tityus
S3
Last Stand (Passive)
Last Stand (Passive)
Fixed an issue where the passive skill effect was activated first, even when (Light) Vampire or [2nd Awakened] (Dark) Martial Cat could survive fatal damage through their own passive skill.
07/20/2025 Tityus
Tityus
S2
Majestic Tide
Majestic Tide
(As-is) Recovers your HP by 20%
(To-be) Recovers your HP and the HP of the ally with the lowest HP ration by 20%.
07/20/2025 Tityus
Tityus
S3
Last Stand (Passive)
Last Stand (Passive)
(As-is) Grants Endure for 1 turn on the ally, including yourself, that takes fatal damage from an attack that ignores Defense.
(To-be) Grants Endure on all allies for 1 turn if an ally takes fatal damage from an attack that ignores Defense.
05/14/2025 Tityus
Tityus
S3
Last Stand (Passive)
Last Stand (Passive)
(As-is) Grants Endure for 1 turn on the ally that takes fatal damage from an attack that ignores Defense. This effect is only activated once per turn. [Automatic Effect]
(To-be) Grants Endure of 1 turn on the ally, including yourself, that takes fatal damage from an attack that ignores Defense. This effect is only activated once per turn. [Automatic Effect]
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
6.19.14 - © SWGT 2025 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us