Water
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
571
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
98
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/29/2022 |
Verad |
Stat Changed | Base Attack Speed:
Unawakened: 92 97 Awakened: 93 98 |
| 07/29/2022 |
Verad |
S3
|
[Effect added] Glancing Hits won't occur if the enemy's Defense is half or less than your Defense |
| 11/29/2021 |
Verad |
S2
|
[Effect added] Increases the turn of freezing effect up to 2 with a 60% chance if you attack the frozen enemy |
| 01/15/2021 |
Verad |
S1
|
Inflicts damage in proportion to ATK Inflicts damage in proportion to ATK and DEF |
| 05/30/2016 |
Verad |
S3
|
Damage proportionate to Attack Power Damage proportionate Defense. Additional Effect: Freezes all enemies for 1 turn. |
| 05/30/2016 |
Verad |
S2
|
Damage increased by 20%. Freezes the enemy with a 50% 60% chance. |
| 10/30/2015 |
Verad |
S3
|
The cooltime has been reduced by 1 turn. (6 turns 5 turns) |
| 08/20/2015 |
Verad |
S2
|
Damage will now scale based on Defense, instead of Attack Power. |